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Jacob Delaney

Digital Media BSc Student | Game Programmer | C# | C++ | Unity | Unreal Engine | Multiplayer Networking

CURRENT PROJECTS

01

Fantasy RPG

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TIDES OF VALLAH

DEVELOPER

Tides of Vallah is a fantasy RPG where the player starts as a prisoner deep inside of Verdelledev Dungeon, that immediately places them at the center of a brewing civil war. The player's defining choice is to ally with either the Draekin, an ancient, tribal race of lizard people fighting to reclaim their seized lands, or the Irongarde, the highly disciplined military force fighting for the established government. This critical faction choice dictates the player's accessible skills, class specializations, and the entire trajectory of the main quest, transforming the initial escape from the dungeon into a pivotal military or revolutionary role that ultimately determines the fate of the realm. With classic RPG mechanics such as combat, crafting, bartering, stealing, looting and deep customization choices.

02

Fantasy RPG

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SUDSCAPE

DEVELOPER

Sudcape is a point-and-click fantasy RPG inspired by the classic, grind-focused progression of older online RPGs. Set within a low-poly world, the game combines point-and-click exploration with a classless combat system, allowing players to develop their character through the skills and activities they choose.

Progression is centred around player effort, with a wide range of skills covering combat disciplines such as Magic and Ranged, resource gathering through Mining, Fishing and Woodcutting, and artisan skills including Fletching and Crafting. Each skill provides its own progression path, with advancement designed to feel meaningful and rewarding as players invest time and effort into developing their character.

03

Music Based Platformer

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DESIDIRIUM

DEVELOPER

This rhythm-based platformer seamlessly integrates musical tempo with dynamic obstacle navigation, requiring precise player movement across illuminated, shifting platforms. The core gameplay loop builds tension and excitement through a mechanical synchronization with the selected song: major drops trigger platform destruction and a significant increase in speed, intensifying the challenge and creating a sense of hype. This escalating difficulty is mirrored by a progressive degradation of the sensory experience, as the visuals become increasingly blurry and the accompanying audio grows more distorted, immersing the player in a surreal, almost liminal dream-like state by the song's conclusion.

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